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	<title>Nerdtropolis</title>
	<link>http://www.nerdtropolis.com</link>
	<description>Video Games - Nintendo, Playstation, Xbox</description>
	<pubDate>Fri, 15 Sep 2006 04:49:19 +0000</pubDate>
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		<title>Wii are Good for Launch</title>
		<link>http://www.nerdtropolis.com/2006/09/14/wii-are-good-for-launch/</link>
		<comments>http://www.nerdtropolis.com/2006/09/14/wii-are-good-for-launch/#comments</comments>
		<pubDate>Fri, 15 Sep 2006 04:49:19 +0000</pubDate>
		<dc:creator>John</dc:creator>
		
	<category>Nintendo</category>
	<category>News</category>
		<guid isPermaLink="false">http://www.nerdtropolis.com/2006/09/14/wii-are-good-for-launch/</guid>
		<description><![CDATA[More Wii launch details:
- no DVD playback
- system will be region free
- A seperate Wiimote is $40
- a seperate nunchuk is another $20]]></description>
			<content:encoded><![CDATA[<p>More Wii launch details:</p>
<p>- no DVD playback<br />
- system will be region free<br />
- A seperate Wiimote is $40<br />
- a seperate nunchuk is another $20
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.nerdtropolis.com/2006/09/14/wii-are-good-for-launch/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>When News Breaks&#8230;</title>
		<link>http://www.nerdtropolis.com/2006/09/14/when-news-breaks/</link>
		<comments>http://www.nerdtropolis.com/2006/09/14/when-news-breaks/#comments</comments>
		<pubDate>Thu, 14 Sep 2006 05:20:24 +0000</pubDate>
		<dc:creator>John</dc:creator>
		
	<category>Nintendo</category>
	<category>News</category>
	<category>Commentary</category>
		<guid isPermaLink="false">http://www.nerdtropolis.com/2006/09/14/when-news-breaks/</guid>
		<description><![CDATA[It sounds pretty definitive the Wii will retail $250, will be released November 19 and will come package with Wii Sports...]]></description>
			<content:encoded><![CDATA[<p>It sounds pretty definitive the Wii will retail $250, will be released November 19 and will come package with Wii Sports.</p>
<p>I am totally sold.
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.nerdtropolis.com/2006/09/14/when-news-breaks/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Middle-East of Eden</title>
		<link>http://www.nerdtropolis.com/2006/09/13/middle-east-of-eden/</link>
		<comments>http://www.nerdtropolis.com/2006/09/13/middle-east-of-eden/#comments</comments>
		<pubDate>Wed, 13 Sep 2006 05:06:59 +0000</pubDate>
		<dc:creator>John</dc:creator>
		
	<category>Commentary</category>
		<guid isPermaLink="false">http://www.nerdtropolis.com/2006/09/13/middle-east-of-eden/</guid>
		<description><![CDATA[1UP...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.1up.com/do/feature?cId=3153332">1UP.com</a> has a an intresting article detailing the emerging videogame market in the Muslim World. In addition to being an intresting peak into world of Middle-eastern entertainment it raises an intresting issue.</p>
<p>Why are videogames so one-sided? In the seemly infinite number of games set durring World War II why is the player always sided with the Allies? Is is possible for videogames to explore other elements of the human conditon beyond these are the good guys and they fight the bad guys?</p>
<p>Why is their no videogame eqivualent of Das Boot or Downfall?
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.nerdtropolis.com/2006/09/13/middle-east-of-eden/feed/</wfw:commentRSS>
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		<item>
		<title>Playola</title>
		<link>http://www.nerdtropolis.com/2006/09/12/playola/</link>
		<comments>http://www.nerdtropolis.com/2006/09/12/playola/#comments</comments>
		<pubDate>Tue, 12 Sep 2006 05:54:19 +0000</pubDate>
		<dc:creator>John</dc:creator>
		
	<category>Xbox</category>
	<category>News</category>
	<category>Commentary</category>
		<guid isPermaLink="false">http://www.nerdtropolis.com/2006/09/12/playola/</guid>
		<description><![CDATA[Lego Star Wars 2 for the XBOX 360 will allow users to download characters from the previous game for a fee...]]></description>
			<content:encoded><![CDATA[<p>Lego Star Wars 2 for the XBOX 360 will allow users to download characters from the previous game for a fee.</p>
<p>Like or not pay for play is here and its just going to keep on coming.
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.nerdtropolis.com/2006/09/12/playola/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Is a Second Life A Bit Like a Secret Identity?</title>
		<link>http://www.nerdtropolis.com/2006/09/11/is-a-second-life-a-bit-like-a-secret-identity/</link>
		<comments>http://www.nerdtropolis.com/2006/09/11/is-a-second-life-a-bit-like-a-secret-identity/#comments</comments>
		<pubDate>Mon, 11 Sep 2006 05:43:10 +0000</pubDate>
		<dc:creator>John</dc:creator>
		
	<category>News</category>
		<guid isPermaLink="false">http://www.nerdtropolis.com/2006/09/11/is-a-second-life-a-bit-like-a-secret-identity/</guid>
		<description><![CDATA[Recent reveals that hackers have broken into and gained acess to a number of Second Life accounts...]]></description>
			<content:encoded><![CDATA[<p>Recent reveals that hackers have broken into and gained acess to a number of Second Life accounts. Normally, dull news except for the fact that Second has a well published population of users who take advantage of the services anonymity for various kinds of online trysts.
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.nerdtropolis.com/2006/09/11/is-a-second-life-a-bit-like-a-secret-identity/feed/</wfw:commentRSS>
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		<item>
		<title>Extra Doublefine</title>
		<link>http://www.nerdtropolis.com/2006/09/10/extra-doublefine/</link>
		<comments>http://www.nerdtropolis.com/2006/09/10/extra-doublefine/#comments</comments>
		<pubDate>Sun, 10 Sep 2006 06:23:44 +0000</pubDate>
		<dc:creator>John</dc:creator>
		
	<category>News</category>
		<guid isPermaLink="false">http://www.nerdtropolis.com/2006/09/10/extra-doublefine/</guid>
		<description><![CDATA[Doublefine, publisher of Psychonauts has found a home with Sierra Online, makers of many classic adventure games...]]></description>
			<content:encoded><![CDATA[<p>Doublefine, publisher of Psychonauts has found a home with Sierra Online, makers of many classic adventure games. Ironci because their orignal home Lucasarts was Sierra&#039;s old shcool competitor in the adventure game field.
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.nerdtropolis.com/2006/09/10/extra-doublefine/feed/</wfw:commentRSS>
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		<item>
		<title>The Quest for Excellant Games Journalism Ends Here</title>
		<link>http://www.nerdtropolis.com/2006/09/09/the-quest-for-excellant-games-journalism-ends-here/</link>
		<comments>http://www.nerdtropolis.com/2006/09/09/the-quest-for-excellant-games-journalism-ends-here/#comments</comments>
		<pubDate>Sat, 09 Sep 2006 07:29:34 +0000</pubDate>
		<dc:creator>John</dc:creator>
		
	<category>News</category>
	<category>Commentary</category>
		<guid isPermaLink="false">http://www.nerdtropolis.com/2006/09/09/the-quest-for-excellant-games-journalism-ends-here/</guid>
		<description><![CDATA[&#034;This is why gamers have such heated debates about save mechanisms: They&#039;re metaphoric stand-ins for the way life works...]]></description>
			<content:encoded><![CDATA[<p>&#034;This is why gamers have such heated debates about save mechanisms: They&#039;re metaphoric stand-ins for the way life works. Playing a game with frequent save points is kind of like being the child of a billionaire: You can soar through life without worrying about financial problems because if you fail, there&#039;s a &#034;restore&#034; point waiting for you. Games with few save points force you to live like a scrappy, coming-from-nothing immigrant: You embrace scary amounts of risk to get ahead because you&#039;ve got no safety net.&#034;</p>
<p>The above post is from Wired News on the debate over save mechanisms in videogames. </p>
<p>I think I will just let it stand on its own without comment.
</p>
]]></content:encoded>
			<wfw:commentRSS>http://www.nerdtropolis.com/2006/09/09/the-quest-for-excellant-games-journalism-ends-here/feed/</wfw:commentRSS>
		</item>
		<item>
		<title>Greed is Good&#8230;What is Stupid?</title>
		<link>http://www.nerdtropolis.com/2006/09/08/greed-is-goodwhat-is-stupid/</link>
		<comments>http://www.nerdtropolis.com/2006/09/08/greed-is-goodwhat-is-stupid/#comments</comments>
		<pubDate>Fri, 08 Sep 2006 06:27:30 +0000</pubDate>
		<dc:creator>John</dc:creator>
		
	<category>Sony Playstation</category>
	<category>News</category>
		<guid isPermaLink="false">http://www.nerdtropolis.com/2006/09/08/greed-is-goodwhat-is-stupid/</guid>
		<description><![CDATA[Apparently the news of the PS3 European delay has caused 1-4 percent drop in Sony&#039;s stock...]]></description>
			<content:encoded><![CDATA[<p>Apparently the news of the PS3 European delay has caused 1-4 percent drop in Sony&#039;s stock.</p>
<p>Maybe now is the time for Sony to come forward, admidt they made some bad decisons and announce what they will do to rectify them. </p>
<p>Maybe.
</p>
]]></content:encoded>
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		</item>
		<item>
		<title>And the Band Played On&#8230;</title>
		<link>http://www.nerdtropolis.com/2006/09/07/and-the-band-played-on/</link>
		<comments>http://www.nerdtropolis.com/2006/09/07/and-the-band-played-on/#comments</comments>
		<pubDate>Thu, 07 Sep 2006 05:31:34 +0000</pubDate>
		<dc:creator>John</dc:creator>
		
	<category>Sony Playstation</category>
	<category>Commentary</category>
		<guid isPermaLink="false">http://www.nerdtropolis.com/2006/09/07/and-the-band-played-on/</guid>
		<description><![CDATA[Sony has just announced that they will not be shipping the PS3 to Europe until March 2007...]]></description>
			<content:encoded><![CDATA[<p>Sony has just announced that they will not be shipping the PS3 to Europe until March 2007. Also their current estimate is that by Christmas their will only be about 2 million units availible in North America.</p>
<p>What&#039;s that I hear? Is it Leonardo Di Capio&#039;s tedious monolouge before his disapears beneath the frozen waves? Just maybe.
</p>
]]></content:encoded>
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		<item>
		<title>Those Who Can&#039;t&#8230;</title>
		<link>http://www.nerdtropolis.com/2006/09/06/those-who-cant/</link>
		<comments>http://www.nerdtropolis.com/2006/09/06/those-who-cant/#comments</comments>
		<pubDate>Wed, 06 Sep 2006 05:40:52 +0000</pubDate>
		<dc:creator>John</dc:creator>
		
	<category>Commentary</category>
		<guid isPermaLink="false">http://www.nerdtropolis.com/2006/09/06/those-who-cant/</guid>
		<description><![CDATA[Gamasutra has a story about a group of nine (nine...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=10736">Gamasutra</a> has a story about a group of nine (nine!) universities working together to create a game to help children deal with bullying.</p>
<p>From the research team:</p>
<p>&#034;If you’re a young person facing some sort of bullying on a regular basis the problem can seem too big, too overwhelming, to tackle. What we will be developing is a virtual world where the user can interface directly with a synthetic character who is also a bullying victim. That bullying scenario is played out on the screen then the user can interface with the synthetic character, discuss what has happened and make choices about how the character might like to react in future.&#034;</p>
<p>What exactly do they think a computer game is going to solve that most human history has failed to?</p>
<p>What searing advice will they offer that everyone from your dad to the Beaver&#039;s dad has completely failed to help with?</p>
<p>&#034;Fight Dirty? He Has to sleep somewhere and sometime? Grinding glass into his food is a nearly undetectable method of assasination?&#034;</p>
<p>Seriously.</p>
]]></content:encoded>
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